{"name":"狩猎事件","data":[["id","name","trigger","rate","num"],[1,"产生随机宝藏，当前空置资源点＞0",0,20,0],[2,"产生随机增益，当前空置资源点＞0",0,40,0],[3,"产生狩猎敌方，当前空置空地＞0",0,20,0],[4,"恢复体力，当前体力＜120",120,10,120],[5,"传送，当前空置空地＞0",0,10,0]]}